Another Silent Hill? No, but almost (or so they say)
Ah, Mexico, land of the sun, tequila and… horror video games set in cursed towns? Of course, because nothing screams “national culture” like a city shrouded in thick fog, forbidden symbols, and an ancient darkness that surely has something to do with someone’s grandfather who forgot to pay a debt. Welcome to Revenia, the game that everyone compares to Silent Hill because, apparently, any title with fog and fear is now “the new Silent Hill.” Originality? What is that, a new type of taco?
The plot: Because returning to town never ends well
The protagonist (a brave woman or perhaps just unlucky) returns to her homeland after years, hoping to find… we don’t know, freshly baked bread? Mistake! He finds a place that looks like something out of a bad mezcal trip: empty streets, strange symbols and, sure, a bunch of neighbors who are now nightmare creatures. The reason? Nobody knows, but we bet it has to do with Mexican mythology, because in these games there is always an ancient god or an angry spirit behind everything. And the fog? Essential, because without it, how would we know that this is terror?
The developer, Kulkatto (which sounds like the name of a mystical cat), is doing all of this independently. Bravo to him, because creating a horror game alone should be as relaxing as walking down a dark alley at midnight. The demo is now available, and although it only lasts 15-20 minutes, it’s enough to make you wonder: why doesn’t anyone in these towns call an exorcist?
What does the demo offer? Spoiler: a lot of walking and little common sense
You’ll explore the town (because in horror games, you always have to explore, even if it’s the last thing you’d do in real life), you’ll learn to survive (read: run and hide), and you’ll face minor enemies (that is, the ones that aren’t as scary) and a major threat (the final boss, who is probably a banshee with daddy issues). There’s also crafting, because nothing says “horror” like stopping to gather herbs while something with sharp teeth chases you.
Of course, the setting seems careful, which means that there will be enough details to make you feel uncomfortable, but not so much that you stop playing. Release date? No idea, but you can follow them on social networks for more updates… or to see if someone explains to them that the fog is not a personality.
Do you dare to try the demo? Share this article with other brave (or reckless) horror lovers and discover more indie video games that will make you question your decisions. Because fear is better when shared… along with memes!




